Skip to main content
BETADécouvrez la nouvelle version d'EZGather : testez les nouvelles fonctionnalités et optimisez vos parcours.
EZ GatherDofus
Dofus Unity compatibility

EZGather and the Dofus 3.7.5.5 update

Update released on October 8, 2026.

Compatible EZ Gather versions

A few new things in the EZ Gather Dofus bot

Three of them, if we had to name only three.

EZ Gather's world selector: the World of Twelve and Incarnam, then the Mephitic Canals, Bowels of Brakmar, Depths of Sufokia and Astrub Underground zones, each with its gathering professions and monster levels.

New worlds, new zones

Incarnam, the Astrub Underground, the Bowels of Brakmar, the Mephitic Canals and the Depths of Sufokia are open to the bot. Map, harvesting and route planning work there just like in the World of Twelve.

The five gathering professions

Miner, lumberjack, alchemist, fisherman and farmer, with profession filtering everywhere — on the map, in the catalogue and in the statistics.

EZ Gather's calendar: three slots placed across the afternoon and evening — Astrub @ Underground, Hasty Cave, Abandoned Laboratory Mine — each with its times, and a red line marking the current hour.

A calendar-based scheduler

You drag and drop your time slots, duplicate them, and an alert warns you before every launch. The bot starts at the time you chose, whether you are at your screen or not.

The detail, version by version

What each of our versions compatible with this game update brought and fixed.

EZ Gather adapts on its own to part of what a Dofus update changes. The rest needs a fix on our side and a new version — that is what the detail below is about.

v1.22.0Released on October 8, 2026
New Features

What this version brings.

Mines et trajets

  • La séquence Mine Hipouce inclut maintenant la Mine du Volcan.
Bug Fixes

What it fixes.

Gestion des incidents

  • Le bot détecte et relance automatiquement un jeu figé sous Windows après une minute.
  • Le bot réagit instantanément si le jeu ignore une sortie de carte mise en file d'attente.

Déplacements et récoltes

  • Le bot ne clique plus sur les ressources superposées et évite les déplacements inutiles après un combat.
  • L'interface de l'éditeur de circuits ne plante plus lors de l'ouverture de trajets complexes.